Welp! As August winds down, I figure its a good time to give another big “Die Young” film update, this time I included everything I have completed up to a certain point. I actually have a bit more then this done as well, and a full update is available on my Patreon! But for now, here is a rough cut of most of the stuff I have done so far! It’s missing a lot of backgrounds, background characters, and other such final tweaks, but I hope you guys enjoy how it’s coming together!
For those who don’t know, I am doing a fan animated version of my favorite song “Die Young” By Kesha <3
A simple PSA, lest your tail-sporting character look like they’re walking around with a really long poop hanging out of their pants.
The second one is actually anatomically correct. You’d have to either have a second spinal extremity, de-attach the spine from the sacrum, or somehow get rid of the entire sacrum—which is a large chunk of the pelvis and one of the last bones in the spine. It’s the bone that supports the spine and attaches it to the pelvis. Without it, you destabilize the entire skeleton. It’s that hard place nestled between our booty cheeks that always makes us uncomfortable on hard seating.
The tail would logically extend from the sacrum—that’s where the coccyx protrudes from. The tiny tail piece left over from our ancestors. That’s where the tail protrudes from on non-humans, and yeah, that makes it a “butthole tail.”
Sorry to add the commentary but I study anatomy and it’s hard to overlook stuff like this. I feel that misinformation should be stopped whenever possible.
A few tips everybody should consider. I’ve experienced all those and some more. I’m not good at english but I hope you get it. Go and support some artists out there and let them draw you nice shit. Not as nice as FairyNekoDesu but still will be cool so give them a chance and you’ll be surprised.
All of these things.
Especially the deadline. If you don’t have a deadline thats way in advanced it’s not gonna get done by then. I am almost always taking on a ton of projects at once and sometimes need a break from it to: work on stuff for me, work on stuff for friends, search for jobs, be the work slave of parents, actually relax and try to relief stress, technical difficulties, researching on how to do stuff, ect.
Sometimes it’s done in a day. Sometimes it’s done literally a year later. But I always update the people I work with so they know I haven’t forgotten.
Do NOT rush your commissioner. Let them work at their pace and it will be worth it. Rushing them insures a rush job which will very likely make the quality decline.
All this is true. Also, ref sheets are the most important thing ever. I can’t stress that enough. They make the job A LOT easier (instead of having to compare 10 different pics between each other and see that everything fits, you just look at 1!!) If you plan in commissioning your character a lot, or even if its not yours (like from an anime or something) Either commission one or look for ref sheets of the show (because there are!).
Also i strongly suggest not using Instant Messaging. Information can be lost pretty easily there and it’s hard to come back to it. Use emails instead. The info stays there, and it’s easy to search for it. It’s also an excellent way to keep track of the descriptions, so if either the client or artist made a mistake, you can see the email threads and see who’s right straight away.
also pushy clients LOVE instant messaging. Pls no.